Looking for Trouble

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Everyone on the team has been so focused, working on various aspects of the game, that we haven’t actually played the game much in the past few weeks. So today, Tommi and I have each been playing through the Amethyst Mountain mission arc, looking for trouble. And we found plenty — not in the form of stranger wolves or grizzlies, but in various bugs and quirks and unexpected things that need tweaking, fixing, and polishing. Today’s devblog is a condensed video of highlights from my playthrough, particularl