rig deformation test

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Hello friends, this is a quick test animation I threw together to check my current character rig progress. This demo shows a full body and face well, sort of ;) Im testing as many rig features at once as possible such as slide- volumePush- and twist-joints, facials, hands, dynamics in general, corrective shapes, deformation, look, etc. etc. etc. So any feedback is greatly appreciated :) Its more focused towards general deformation and dynamics though .. I will be working on an other more technica