Tomás Poveda - Character TD - | Rigging Reel | - 2017
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Rigging Reel of Tomas Poveda - 2017
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Software used: Maya 2016
Animations done by my friend and amazing artist John Ortiz
Pegasus (Modeling & Rigging)
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- Quadruped FK/IK Setup
- Advanced Hind Leg Setup
- Stretchy Legs
- Advanced Ribbon Spine (with 3 controls you can create any quadruped pose)
- Ribbon Neck
- Joints based facial rig (plus wires) - No blendShapes
- Squishy Head
Car (Rigging)
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- Non-Linear Deformers based rig (No joints used to rig the car)
- Advanced Tires Setup (Auto-Revolve, Auto-Collision, Dynamic Pivot, etc)
- NCloth Dynamic Antenna Setup (with fully control over its simulation properties)
- Stretchy Ribbon Tires (with sine control, volume control, etc)
- Texture Based Facial Rig
Bee (Rigging & Tools)
Model by: Animum