Source 2 Tutorial - Make a custom inflatable toy

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In this tutorial, we will go in depth on how to create an Inflatable toy on Source 2, like the ones I created for fy_pool_day on CS2. This tutorial requires basic knowledge with Blender and Source 2, but I try to be comprehensive and explain every step of the process. Download link for the Script archive required to make your prop breakable (required at 28:15) : The map fy_pool_day that contains similar inflatable toys on CS2 : Use the chapters to navigate through the tutorial. I hope this helps. Timecodes 0:00 - Intro 0:23 - Using a reference 0:38 - Preparing the High Poly mesh 3:06 - Cloth sim to create the High Poly mesh 5:33 - Creating the Low Poly mesh 8:23 - Bakings (Normalmap and Ambient Occlusion) 12:20 - Painting the Diffuse/Color mask 13:33 - Collision model 14:54 - Material impor