Source 2 Tutorial - Make a custom inflatable toy
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In this tutorial, we will go in depth on how to create an Inflatable toy on Source 2, like the ones I created for fy_pool_day on CS2.
This tutorial requires basic knowledge with Blender and Source 2, but I try to be comprehensive and explain every step of the process.
Download link for the Script archive required to make your prop breakable (required at 28:15) :
The map fy_pool_day that contains similar inflatable toys on CS2 :
Use the chapters to navigate through the tutorial.
I hope this helps.
Timecodes
0:00 - Intro
0:23 - Using a reference
0:38 - Preparing the High Poly mesh
3:06 - Cloth sim to create the High Poly mesh
5:33 - Creating the Low Poly mesh
8:23 - Bakings (Normalmap and Ambient Occlusion)
12:20 - Painting the Diffuse/Color mask
13:33 - Collision model
14:54 - Material impor