Interaction System in UE4. Tutorial Series #9

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In this video we are creating an interaction system so You will have the ability to create lots of interactable objects such as doors, consumables, pick up items and so on. All You need to do is to create a child from the base class and add You custom logic inside it. Please, enjoy it :) 0:00 Demo 0:15 Custom collision channel and Input 2:30 Creating Interaction Interface 4:05 Creating Interaction Component 11:50 Test line trace mechanics 12:30 Inheritance model explained 14:40 Creating Interactable base class 21:25 Adding interface events to interaction components 25:00 Creating interactable child class for test 27:50 Limit interaction per frame 32:00 Creating interaction widget 36:00 Setting up Radial Progress Bar material in widget 42:10 Creating function for filling up the progress bar 51:00 Adding interaction widget to interactable base class 54:15 Implementing interaction logic in Player Character 1:00:10 Interaction flow and feedback explained 1:03:50 Send data from interactable to Player Character 1: